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3.5e Equipment Feats

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General Equipment Feats
Name Prerequisite(s) Summary
Apothecary None You have extensive knowledge of poisons and how to distill and manufacture them.
Bottoms Up Base attack bonus +1 You can drink potion or apply an oil safely as a move equivalent action.
Careful Planner Wis 13 You always seem to have the right equipment on hand.
Combat Spell Trigger Combat Casting You can activate any spell trigger magic item while fighting defensively.
Fast Drinker Dexterity or Constitution 13 You can drink potions and similar items faster than normal.
Intensify Poison ability You know how to intensify the effect of a poison.
Poison Use Craft (alchemy) 1 rank You have learned how to use poisons effectively
Potion Smuggler Constitution 15, Concentration 4 ranks, Heal 2 ranks, Knowledge (Arcana) 2 ranks You may drink a potion, oil or elixir without activating its effects and regurgitate it at a later time to be used as normal.
Quicken Wand Craft Wand, Master Wand, Quicken Spell, Spellcraft 15 ranks You can cast spells from a wand with a moment’s thought.
Scroll Mastery Spellcasting ability You have mastered the art of casting powerful spells from scrolls.
Signature Focus Eschew Materials You may replace many costly material components with a special focus item.
Steel Bones Base Fortitude Save +4 Your body has been altered and parts of your physiology have been replaced with artificial prosthetics.