Squizeep (3.5e NPC)
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Male kobold rogue 3 | |
CN Small humanoid (reptilian) | |
Init/Senses | +8/darkvision 60 ft.; Listen +0, Spot +0 |
Languages | Draconic, a small amount of Common |
AC | 19, touch 15, flat-footed 15 (+1 size, +4 Dex, +3 armor, +1 natural) |
hp | 11 (3 HD) |
Fort/Ref/Will | +0/+7/+1; +1 against traps |
Speed | 30 ft. (6 squares) |
Melee | +1 ''short sword'' +7 (1d4+1/19–20) |
Ranged | light crossbow +6 (1d6/19–20) |
Base Atk/Grp | +2/−2 |
Atk Options | Sneak Attack +2d6 |
Abilities | Str 11, Dex 19, Con 9, Int 10, Wis 10, Cha 9 |
SQ | trapfinding, evasion, trap sense +1 |
Feats | Improved Initiative, Weapon Finesse |
Skills | Open Lock +8, Tumble +8, Use Rope +8, Craft (Trapmaking) +6, Hide +12, Move Silently +8, Balance +8, Escape Artist +8 |
Possessions | studded leather, +1 short sword, light crossbow, 20 gp |
Patron Deity | Unknown |
Sneak Attack +2d6 | Whenever his opponent would be denied a Dexterity bonus to AC, Squizeep deals an extra 2d6 damage on a successful attack roll. |
Trapfinding | Squizeep can use the Search skill to locate traps even when the task has a DC of more than 20. |
Evasion (Ex) | If Squizeep makes a successful Reflex save against an attack that deals half damage on a Reflex save, it instead deals no damage. |
Trap sense +1 (Ex) | Squizeep has a +1 bonus on Reflex saves against traps and a +1 bonus to AC against attacks from traps. |
Squizeep lives in a small kobold village, but he likes to travel; indeed, this is how he picked up some Common despite his average intelligence. He is very mysterious, and he never reveals his intentions to anyone until the last minute, or maybe never. He is especially proud of his +1 short sword. His agility is almost a thing of legend in his village, and he has put it to use by studying how to use weapons the way he needs to. Some of the gnomes in the small town near his village are nervous of him.
"Sometimes I hide so well I think I invisible!" -Squizeep, upon stealing contents of a meal from several passerby
Although he steals completely unscrupulously, he tries to avoid killing.
Template:DnD NPCs Breadcrumb → CR 1 or less
Template:DnD NPCs Breadcrumb → ECL 3