Rush (3.5e NPC)

From D&D Wiki
Revision as of 08:37, 26 January 2020 by Coaldstone (talk | contribs) (Fixed breadcrumb.)
Jump to navigation Jump to search
Rush

CR 10

Male Hu Child, Hybrid Elite Warrior 10
LG Medium Humanoid
Init/Senses +5/(low-light vision); Listen +0, Spot +0
Languages Common
AC 27, touch 18, flat-footed 19
hp 110 (10d10+10 HD)
Fort/Ref/Will +26/+20/+14; (+4 disease)
Speed 30 ft
Melee +1 Fullblade +19/+14 (2d8+15/19–20x2)
Base Atk/Grp +10/+17
Special Actions power critical (19–20x2)
Abilities Str 24, Dex 12, Con 12, Int 10, Wis 12, Cha 10
SQ might, grip, brute strength+2, power load, fusion.
Feats Exotic Weapon Proficiency(Fullblade), Improved Initiative, Weapon Focus(Fullblade), Cleave, Great Cleave, Great Fortitude.
Skills Jump +16, Swim +12
Possessions +1 Fullblade, +1 Fullplate Armor, +2 Gloves of Strength. 10gp.
Patron Deity Hu & Fi


A warrior of solid build, large stature, and short dark hair. He paints two green marks under his left eye and weilds a massive Fullblade. Possessing a fusion of green arcane blood and human tissue, his might far outweighs his physique. It is said he fought his own spirit shadow in a battle lasting two years. He is now the Retainer of the Shinma Clan and possess a wonderful sense of humor.



Template:DnD NPCs BreadcrumbCR 10

Template:DnD NPCs BreadcrumbECL 10