Yari (3.5e Equipment)
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Size | Cost1 | Damage | Weight1 | hp | |||||||
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Fine | 1 gp, 3 sp, 8 cp | 1d3 | 5/8 lb | 1 | |||||||
Diminutive | 2 gp, 7 sp, 5 cp | 1d4 | 1 1/4 lbs | 1 | |||||||
Tiny | 5 gp, 5 sp | 1d6 | 2 1/2 lbs | 2 | |||||||
Small | 11 gp | 1d8 | 5 lbs | 5 | |||||||
Medium | 11 gp | 1d10 | 10 lbs | 10 | |||||||
Large | 22 gp | 2d8 | 20 lbs | 20 | |||||||
Huge | 44 gp | 3d8 | 40 lbs | 40 | |||||||
Gargantuan | 88 gp | 4d8 | 80 lbs | 80 | |||||||
Colossal | 176 gp | 6d8 | 160 lbs | 160 | |||||||
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Yaris are a long, straight-headed spear from the Orient, often favored by footsoldiers and samurai. A yari has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. If you use a ready action to set up a yari for a charge, you deal double damage on a successful hit against a charging character. Weapon stats are for the Su Yari (素槍)
See also
Back to Main Page → 3.5e Homebrew → Equipment → Mundane Weapons