Divine Armor (3.5e Feat)

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This material is published under the OGL 1.0a.

Divine Armor [Divine]

You can channel energy to enhance your body or armor.
Prerequisite: Ability to turn or rebuke undead, Cha 13, Divine Might, Extra Turning
Benefit: By spending one of your turn or rebuke undead attempts, your armor or body gains a sacred (if you channel positive energy) or profane (if you channel negative energy) bonus to Armor Class equal to your Charisma bonus for a number of rounds equal to your Charisma bonus. When active, your armor or body glows with divine light (or a profane aura) in a radius of 5 feet. The bonus provided by Divine Armor is fully effective against incorporeal creatures.


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Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.55 4.75 4.75 4.75 4.00 4.50

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