Summoning Master (5e Feat)
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Summoning Master
Prerequisites: The ability to summon a creature via a spell or a ability
You have mastered the art of summoning. Summoned creatures take on aspects of yourself:
- Your resistances and immunities.
- Your walking speed if it's not already higher.
- An AC equal to your Spell save DC if it's not already higher.
- Additional hit points equal to your spellcasting ability modifier.
- All your weapon and armor proficiencies.
- Your proficiency bonus unless it's already higher.
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