Elven Awakening (5e Feat)

From D&D Wiki

Revision as of 18:41, 23 November 2019 by Lord Cupson (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


Elvin Awakening

Prerequisites: Half-Elf or Elf
Your Elvish blood begins to awaken and become more powerful through intense meditation.

  • Increase your Dexterity, Wisdom, Intelligence, or Charisma score by 1 to a maximum of 20.
  • To fill your longer days you pick up new hobbies to fill your time. You gain proficiency in 2 Artisan's tools.
  • Half elves who take this feat also gain the elvish trait Trance.

Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!


Advertisements: