SRD:Bugbear Zombie

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This material is published under the OGL 1.0a.

BUGBEAR ZOMBIE

Bugbear Zombie
Size/Type: Medium Undead
Hit Dice: 6d12+3 (42 hp)
Initiative: +0
Speed: 30 ft. (6 squares; can’t run)
Armor Class: 16 (+5 natural, +1 light wooden shield),, touch 10, flat-footed 16
Base Attack/Grapple: +3/+6
Attack: Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)
Full Attack: Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +2, Ref +2, Will +5
Abilities: Str 17, Dex 10, Con —, Int —, Wis 10, Cha 1
Skills:
Feats: Toughness
Environment: Temperate mountains
Organization: Any
Challenge Rating: 2
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment:

Zombies are corpses reanimated through dark and sinister magic.

Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.



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