Quickdraw (5e Feat)
From D&D Wiki
Jump to navigationJump to search
Quickdraw
Prerequisites: Dexterity 13 or higher, proficiency in at least one type of weapon.
Your hands are fast, and your aim is true. You gain the following benefits:
- When initiative is rolled, but before any turns are taken, you may use your reaction to make a single weapon attack.
- Drawing or stowing a weapon does not consume your object interaction.
Back to Main Page → 5e Homebrew → Feats