Divine Protection (5e Feat)

From D&D Wiki

Revision as of 03:36, 15 July 2019 by Cheezilla (talk | contribs) (Created page with " {{5e Feat |name=Divine Protection |prereqs=At least 1 level in either Cleric or Paladin |benefit=Your deity grants your protection given your continue to serve. Whenever a...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


Divine Protection

Prerequisites: At least 1 level in either Cleric or Paladin
Your deity grants your protection given your continue to serve.

Whenever a creature is dealt radiant damage by you, you gain temporary hit points equal to your spellcasting modifier. You lose all (temporary) hit points gained this way at the start of your next turn.


Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!


Advertisements: