Ogre Jelly (3.5e Creature)

From D&D Wiki

Revision as of 15:23, 3 July 2019 by Coaldstone (talk | contribs) (Fixed categories.)
Jump to: navigation, search

Ogre Jelly

Ogre Jelly

CR 5

Gelatinous ogre
Neutral Large aberration
Init/Senses -4/Listen -2, Spot -2
AC 8, touch 5, flat-footed 8 (-1 size, -4 dex, +3 natural)
hp 45 (4 HD)
Immune flanking, polymorph, stunning
Resist +4 vs. mind-affecting effects, poison, sleep and paralysis; Resilient (1d6 less sneak attack damage, 1/2 damage from critical hits)
Fort/Ref/Will +6/-3/-1
Speed 20 ft. (4 squares)
Melee Slam +8 (1d6+5 plus 1d6 acid)
Space/Reach 10 ft./10 ft.
Base Atk/Grp +3/+12
Abilities Str 21 (+5), Dex 2 (-4), Con 21 (+5), Int 1 (-5), Wis 6 (-2), Cha 3 (-4)
Feats Toughness, Weapon Focus (slam)
Skills Climb +8, Hide +0 (includes racial bonus)
Advancement
Possessions Standard treasure (less anything that can be dissolved by acid)

This translucent, unstable creature is shaped vaguely like a large humanoid. It wobbles towards you, with heavy, glistening arms outstretched.

What happened to you, ogre jelly? Did a wizard transmogrify you? Did you eat too many ochre jelly puddings? This bulky, quivering humanoid stumbles around hills and caves, sometimes shlurping up walls and cliffs to hide and digest prey. As well as absorbing small prey, it will attack larger creatures. Adventurers might be fooled by its humanoid appearance and try to negotiate with it, only to find it has the intellect of an insect.

Organization: Solitary

Environment: Land or underground.

This applies the Gelatinous template from Savage Species to the Ogre. It was originally a suggestion for a special monster from the old red-cover D&D® Basic dungeon master's guide.


Template:3.5e Creatures CR 5 Breadcrumb

Home of user-generated,
homebrew pages!


Advertisements: