Plague Doctor (5e Subclass)
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Plague Doctor
Cleric Level | Spells |
---|---|
1st | Detect Poison and Disease, Inflict Wounds |
3rd | Gentle Repose, Lesser Restoration |
5th | Revivify, Remove Curse |
7th | Blight, Death Ward |
9th | Greater Restoration, Contagion |
Bonus Cantrips
When you choose this domain at 1st level, you gain the Infestation and Spare the Dying cantrip if you don't already know them.
Plague Doctor's Mask
Also at 1st level, you have made a mask resembling a raven that you put herbs into to help you resist poisons and diseases. This mask counts as a holy symbol. While wearing the mask you gain advantage on all saving throws versus being poisoned, diseased, and poison damage. Starting at 6th level, while wearing the mask you become immune to being poisoned and diseased, and poison damamge as the magic of your deity is now imbued into the herbs. If your mask is ever lost or destroyed, you may spend one hour and 25 gold to make a new one.
Channel Divinity: Passing/Cure
Starting at 2nd level, as an action, you present your holy symbol, and choose one of the following options.
- A creature you touch must succeed on a Constitution saving throw versus your spellcasting DC or take 3d10+your cleric level necrotic damage, or half as much on a successful one. If it is at 0 hit points it instantly dies. If a creature is reduced to 0 hit points by this ability, it instantly dies. If a creature dies to this ability it passes away painlessly and blissfully.
- A creature you touch is cured of all poisons and diseases and regains hit points equal to three times your cleric level.
Euthanasy by Incineration
Starting at 5th level, as an standard action, you can turn or destroy sick, cursed or poisoned creatures, like a good cleric would turn an undead, by incinerating the creature's body. You can incinerate various creatures at the same time, in an area of 10ft around you.
Antitoxin
Starting at 6th level, you may at the end of a long rest create a number of Antitoxins equal to your Wisdom modifier. You may use your action to inject a creature with an Antitoxin. For the next 8 hours they benefit from your Plague Doctor's Mask trait. This antitoxin also cures the target creature of the most recent poison afflicting them, including the poisoned condition, at the end of every short and long rest.
Enhanced Plague Spells
Starting at 8th level, anytime you cast a spell that deals poison, necrotic, or acid damage, you deal additional damage equal to your spellcasting modifier.
Black Plague Miracle Worker
Starting at 18th level, you gain the following:
- Once per day, you may cast Circle of Death. This spell uses Widsom as you spellcasting ability and does not count toward the number of spells you can prepare.
- All spells that function as returning life to a dead creature require only half the material costs in herbs (Can be found at your local apothecary!).
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