Divine Guidance (5e Feat)
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Revision as of 12:55, 21 February 2019 by Revival (talk | contribs) (BigShotFancyMan moved page Divine Guidance to Divine Guidance (5e Feat) without leaving a redirect: missing ID)
Divine Guidance
Prerequisites: Cleric, Paladin
Your connection with Divine power has grown so strong that you can feel your weapons being guided to the unfaithful's weak spots. You gain the following benefits:
- Increase your wisdom or charisma score by 1.
- Add your spellcasting modifier to weapons attacks.
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