Warbringer (3.5e Creature)
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Warbringer | |
---|---|
Size/Type: | Gargantuan construct |
Hit Dice: | 2d20+400 (400 hp) |
Initiative: | +5 |
Speed: | 60 feet(10 squares) |
Armor Class: | 20, touch 20, flat-footed 0 |
Base Attack/Grapple: | +5/+10 |
Attack: | stone sword+5 2d20 |
Full Attack: | 6 stone swords+30 12d20 |
Space/Reach: | 60ft./65ft. |
Special Attacks: | None |
Special Qualities: | Nope |
Saves: | Fort +15, Ref +5, Will +10 |
Abilities: | Str 40, Dex 10, Con 60, Int 5, Wis 10, Cha 1 |
Skills: | |
Feats: | Dodge |
Environment: | Unknown |
Organization: | None |
Challenge Rating: | 30 |
Treasure: | Standard |
Alignment: | lawful neutral |
Advancement: | By character class |
Level Adjustment: | +3 |
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You hear a loud footstep.It gets louder and louder as a gigantic monster enters the room.Your partners look up in awe,knowing this is one of the few remaining Warbringers.It steps toward you with a deadly look in its eyes.
The Warbringer is a manmade object imbued with a sliver of divinity.It may guard a secret, or a temple, and its only weakness is its dimwittedness.
Combat
The Warbringer will use Mind Slash every 5 or so rounds or if a player is damaged.
Mind Slash (Ps): When the Warbringer uses this attack it takes 20 damage.This attack is treated as a normal attack except it deals 20 more damage regardless of any effect.
Fire Slash: This attack is treated as a basic attack except it does an additional 4d6 fire damage.