Young Furred Drake (5e Creature)
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Furred Drake Young
Medium dragon, chaotic neutral Armor Class 12 (natural armor)
Saving Throws Str +5, Wis +5 Limited Telepathy. Furred drakes can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 ft. of it that can understand a language. Keen Hearing and Smell. Furred drakes have advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. Furred drakes have advantage on an attack roll against a creature if at least one of their allies is within 5 ft. of the creature and the ally isn't incapacitated. Running Leap. With a 10-foot running start, a furred drakes can long jump up to 25 ft. Pounce. If a furred drakes moves at least 15 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is prone, the furred drake can make one bite attack against it as a bonus action. ACTIONSBite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6 + 5) slash damage.
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