3e SRD:Open Lock Skill

From D&D Wiki

Revision as of 10:26, 10 September 2018 by GamerAim (talk | contribs) (3e SRD Open Lock)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.

Open Lock (Dex; Trained Only)

The effort requires at least a simple tool of the appropriate sort (a pick, pry bar, blank key, wire, etc.). Attempting an Open Lock check without a set of thieves' tools carries a –2 circumstance penalty, even if a simple tool is employed. The use of masterwork thieves' tools enables the character to make the check with a +2 circumstance bonus.

Check

Opening a lock entails 1 round of work and a successful check. (It is a full-round action.)

Lock DC
Very simple lock 20
Average lock 25
Good lock 30
Amazing Lock 40



Back to Main Page3e Open Game ContentSystem Reference DocumentSkills

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: