Dusk Dragon Wyrmling (5e Creature)
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Medium dragon, chaotic evil Armor Class 17 (Natural Armor)
Saving Throws Str +2, Dex +2, Wis +4, Cha +4 ACTIONSBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage. Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. Expiration. The dragon releases a wave of death in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (Sd8) Necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hit points by this damage dies, and an undead Terror is Risen from its corpse and acts immediately after the dragon in the initiative count. The faceless shadow is a copy of the humanoid is under the dragon 's control. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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