Halfling (5e Creature)
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Halfling
Small humanoid (halfling), any alignment, usually lawful good Armor Class 13 (leather armour)
Senses passive Perception 10
Brave. The halfling has advantage on saving throws against being frightened. Halfling Nimbleness. The halfling can move through the space of any creature that is of a size larger than it. ACTIONSShortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
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Halflings are a hard-working race of peaceful citizens. Their communities are similar to those of humans, although they usually contain many burrow homes in addition to surface cottages. |
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