5e SRD:Stone Giant
This material is published under the OGL 1.0a. |
Stone Giant
Huge giant, neutral Armor Class 17 (natural armor)
Saving Throws Dex +5, Con +8, Wis +4 Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ACTIONSMultiattack. The giant makes two greatclub attacks. Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone. REACTIONSRock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it. |
See 5e SRD:Giants. |
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