5e SRD:Merfolk
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This material is published under the OGL 1.0a. |
Merfolk
Medium humanoid (merfolk), neutral Armor Class 11
Skills Perception +2 Amphibious. The merfolk can breathe air and water. ACTIONSSpear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
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