5e SRD:Jackal

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This material is published under the OGL 1.0a.

Jackal

Small beast, unaligned


Armor Class 12
Hit Points 3 (1d6)
Speed 40 ft.


STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)

Skills Perception +3
Senses passive Perception 13
Languages
Challenge 0 (10 XP)


Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.



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