5e SRD:Giant Scorpion
This material is published under the OGL 1.0a. |
Giant Scorpion
Large beast, unaligned Armor Class 15 (natural armor)
Senses blindsight 60 ft., passive Perception 9
ACTIONSMultiattack. The scorpion makes three attacks: two with its claws and one with its sting. Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target. Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
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