5e Equipment (Veatis)
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In addition to the core rule books weapons, armor and adventuring gear, the following items are also available for use by both PC and NPCs
Armor[edit]
Armor | Cost | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|---|
Light Armor | |||||
Battle Robe | 100 gp | 11 + Dex | - | - | 10 lb. |
camouflage leather | 120 gp | 12 + Dex | - | - | 4 lb. |
Leather Lamellar | 30 gp | 12 + Dex | - | Disadvantage | 13 lb. |
studded leather | 45 gp | 11 + Dex | - | - | 13 lb |
Medium Armor | |||||
Plated Leather Armor | 75 gp | 13 + Dex (max 2) | - | - | 40 lb. |
Wood Armor | 15 gp | 13 + Dex (max 2) | - | Disadvantage | 20 lb. |
Heavy Armor | |||||
Lorica Segmentata | 45 gp | 15 | 11 | Disadvantage | 30 lb. |
Shield | |||||
Buckler | 5 gp | +1 | - | - | 2 lb. |
Tower Shield | 30 gp | +2 | 13 | Disadvantage | 45 lb. |
Weapons[edit]
Weapon | Cost | Damage | Weight | Properties | |
---|---|---|---|---|---|
Simple Melee Weapons | |||||
Bayonet | 5 gp | 1d4 Piercing | 1 lb. | Special | |
Karambit | 4 gp | 1d4 Slashing | 1 lb. | Finesse, Light | |
Sap | 1 gp | 1d4 Bludgeoning | 2 lb. | Finesse, Light | |
Scythe | 5 gp | 2d4 slashing | 5 lb. | Reach, Two-Handed | |
Martial Melee Weapons | |||||
Arming Sword | 20 gp | 1d6 Slashing | 3 lb. | Light, Finesse, Versatile (1d8) | |
Bastard Sword | 25 gp | 1d10 Slashing | 6 lb. | Heavy, Versatile (1d12) | |
Bec De Corbin | 20 gp | 2d4 Piercing | 6 lb. | Heavy, Reach, Two-Handed | |
Bladed Chain | 8 gp | 1d6 Slashing | 5 lb. | Finesse, Monk, Reach, Two-Handed | |
Boar Spear | 10 gp | 2d6 Piercing | 5 lb. | Heavy, Reach, Two-Handed | |
Cutlass | 10 gp | 1d8 Slashing | 2 lb. | Finesse | |
Estoc | 25 gp | 1d8 Piercing | 3 lb. | Special | |
Falcata | 30 gp | 1D8 Slashing | 3 lb. | Finesse | |
Falchion | 10 gp | 2d4 Slashing | 3 lb. | - | |
Hidden Blade | 100 gp | 1d4 Piercing | 1 lb. | Finesse, Hidden, Light, Special | |
Katana | 15 gp | 1d8 Slashing | 3 lb. | Finesse, Versatile (1d10) | |
Kopis | 25 gp | 1d8 Slashing | 3 lb. | - | |
Spiked Chain | 10 gp | 2d4 Piercing | 10 lb. | Finesse, Reach, Two-Handed | |
Sword Breaker | 15 gp | 1d4 Piercing | 2 lb. | Finesse, Light, Special | |
Weighted Chain | 10 gp | 2d4 Bludgeoning | 2 lb. | Heavy, Reach, Special, Versatile (2d6) | |
Simple Ranged Weapons | |||||
Boomerang | 10 sp | 1d4 Bludgeoning | 1 lb. | Light, Thrown (range 30/120) | |
Bolas | 30 sp | 1d4 Bludgeoning | 2 lb. | Special, Thrown (range 20/60) | |
Martial Ranged Weapons | |||||
Throwing Star | 5 sp | 1d4 Piercing | 1 lb. | Light, Thrown (range 30/90) | |
Firearms | |||||
blunderbuss | gp | 2d8 Piercing | 8 lbs. | Ammunition (Range 40/80), Reload, Two-Handed, Heavy | |
flintlock pistol | gp | 1d8 Piercing | 4 lbs. | Ammunition (Range 20/40), Reload, light, Finesse | |
musket, carbine | gp | 2D6 Piercing | 6 lbs. | Ammunition (Range 60/100), Reload, Two-Handed | |
Musket, Rifled | gp | 2d8 Piercing | 9 lbs. | Ammunition (Range 80/320), Reload, Two-Handed, Heavy |
FIREARMS[edit]
PROPERTIES[edit]
Ammunition. The ammunition of a firearm is destroyed upon use. Firearms use bullets.
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Adventuring Gear (WIP)[edit]
Gear | Cost | Weight | |||
---|---|---|---|---|---|
Ammunition | |||||
:: Bullets (10) | 3 gp | 2 lb. |