5e Character Preload

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<onlyinclude> __NOTOC__ == Name == '''Race''': '''Class''': '''Background''': === Description === '''Gender''': '''Age''': '''Height''': '''Weight''': '''Hair''': '''Eyes''': '''Skin''': '''Characteristic''': <!-- Give detailed description of voice, face, body, attire, posture/gait, etc. here --> {{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}} === Personality === <!-- Give detailed description of beliefs, values, attitude, preferences, interests, hobbies, dislikes, dreams, hopes, fears, pet peeves, goals, etc. here --> ;Faith: <!-- Name who, what, why, and how they worship, or justification for why they do not. --> ;Traits: * * ;Ideals: * ;Bonds: * ;Flaws: * ==== Alignment ==== ;Ethic: ;Moral: === Backstory === <!-- Give a detailed explanation of their history leading up to the start of the campaign. Tie together and account for race, class, and background. Try to incorporate as many elements of your character sheet as possible into your backstory. --> [[{{FULLPAGENAME}}/Bluebook|{{PAGENAME}} Bluebook]] === Faction: None === '''Renown''': 0 '''Rank''': None '''Size''': == Mechanics == '''LVL''': 1 '''XP''': 300 \ 0 '''Proficiency Bonus''': +2 '''Inspiration''': <!-- OPTIONAL --> '''Plot Points''': <!-- OPTIONAL --> '''Hero Points''': <!-- OPTIONAL --> {| class="5e" style="text-align: left;" |+ Stats |- {{#vardefine:odd|0}} ! Ability || Score || Adjustment || Modifier |- {{#vardefine:odd|0}} | '''STR''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''CON''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''DEX''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''INT''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''WIS''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''CHA''' || <!--scr--> || <!--adj--> || <!--mod--> |- {{#vardefine:odd|0}} | '''HON''' || <!--scr--> || <!--adj--> || <!--mod--> <!-- THIS ABILITY SCORE IS OPTIONAL --> |- {{#vardefine:odd|0}} | '''SAN''' || <!--scr--> || <!--adj--> || <!--mod--> <!-- THIS ABILITY SCORE IS OPTIONAL --> |} '''Size''': '''Speed''': <!-- Walking Speed. --> * Crawling: <!-- Unless otherwise stated, half your speed --> * Climbing: <!-- Unless otherwise stated, half your speed --> * Swimming: <!-- Unless otherwise stated, half your speed --> * Flying: <!-- 0 Unless you can fly. --> ;Jumping: * High Jump: <!-- STR Modifier +3 --> ** From Standing: <!-- STR Modifier +3 /2 --> ** Reach Bonus: <!-- 1.5 * Height --> * Long Jump: <!-- STR Score --> ft. ** From Standing: <!-- STR Score /2 --> ft. '''Push, Drag, & Lift''': <!-- STR Score *30 --> '''Suffocation''': <!--- CON Modifier +1, minimum of 30 seconds --> minutes without air '''Starvation''': <!--- CON Modifier +3, minimum of 1 --> days without food '''UAC''': <!-- AC when unarmored --> '''AC''': '''HD''': 1d '''HP''': \ '''Massive Damage Threshold''': <!-- OPTIONAL. Half your HP. --> == Traits & Features == <!-- I will let you organize this section as you see fit. In general, I don't think there is any need to redundantly state traits which are subsumed into other parts of the page, like ASIs, nor do I think it should be necessary to write options you did not take, like skills you chose not to take a proficiency in. You can be redundant and excessive if you like, I won't stop you, I just don't think anyone will read that extra info. --> === Feats === <!-- OPTIONAL. --> == Proficiencies == === Saves === === Weapons === === Armor === === Tools === === Skills === === Languages === == Equipment == === Gear === '''Payload''': <!-- Total weight of possessions --> '''Encumbered''': <!-- OPTIONAL. STR Score *5 --> '''Heavily Encumbered''': <!-- OPTIONAL. STR Score *10 --> '''Encumbrance Limit''': <!-- OPTIONAL. STR Score *15 --> <!-- The stuff you have on you right now --> === Possessions === <!-- The stuff you own, but is not on your person, such as vehicles, property, or money in a bank --> === NPCs === <!-- List the creature's name, (if they have one) what it is, and a link or page reference for its stat block. For NPCs, you should also write a few lines about who they are, what they look like, how they act, and why they work for/with you. --> == Downtime == '''Total Downtime Awarded''': '''Downtime Spent''': ;<-Activity->: * Payment: <!-- List how many days you paid in this payment, the lifestyle you lived at, the total expense associated to that lifestyle, and any additional expenses incurred by the activity's rules, followed by the results. (Progress or consequences) --> </onlyinclude>