5e Boss Preload

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<onlyinclude><!-- NOTICE! Any text between these little arrows shows up when you're editing the page, but doesn't show up when the page is viewed normally (e.g., after you click "save page" or "show preview"). --> {{stub|Incomplete. See the [[5e Creature Design Guide]] if you need help.}}<!--Remove this line when the creature is finished.--> <!--[[Category:NPC]]--> <!--[[Category:Miscellaneous Creature]]--> ==<!--Creature Name-->== {{Design Note|This creature was made with the [[Boss (5e Template)|Boss Template]] applied to it. }} {{5e Creature |size= |type= |swarm=<!-- optional, size of creatures in a swarm (e.g. Tiny)--> |race=<!--optional for humanoids, delete line otherwise--> |alignment= |ac= |armor=<!--natural armor, specific armor type, or delete line --> |hp= |hpdice= |speed= |str= |dex= |con= |int= |wis= |cha= |saves= |skills= |di=<!--Damage Immunities--> |ci=<!--Condition Immunities--> |dr=<!--Damage Resistances--> |dv=<!--Damage Vulnerabilities--> |senses=passive [[5e SRD:Perception Skill|Perception]] X |languages=— |cr= |xp= |features= '''[[Boss (5e Template)|Boss]] Fight.''' At the start of combat, the creature rolls twice for initiative, taking two turns per round of combat. At the start of each round, the creature must reroll for initiative once and replace one of its turns with the new result. '''Bloodied Resistance.''' Upon taking damage that would reduce the creature to 0 hit points or lower, the creature returns to full hit points, and the creature immediately ends all negative conditions on itself. Once this feature activates, it cannot activate again until the creature takes a long rest. This effect can occur even when taking normally lethal damage, such as from ''{{5e|Power Word Kill}}'' '''(Optional) Tactics Change.''' When Bloodied Resistance activates, the creature alters its fighting style in some way. '''(Optional) Brutish.''' The creature adds an extra die of damage to attacks it makes. '''''Feature Name.''''' Feature description <!--repeat as necessary--> |actions= <!--Use following example for formatting, repeat as necessary--> '''(Optional) Resist''' The creature ends one condition on itself. <!--Should only be on bosses with CRs over 10, or optionally, given Recharge (6)--> '''''Action Name.''' Melee Weapon Attack:'' +X to hit, reach 5 ft., one target. ''Hit:'' X (1dX + X) damtype damage. |reactions=<!--Delete if unused--> ====[[Boss (5e Template)|BOSS]] ACTIONS==== The boss can take 1 boss action, choosing from the options below. Only one boss action option can be used at a time and only at the end of another creature's turn. The boss regains its spent boss action at the start of the round. '''(Optional) Attack.''' The creature may move 10 feet and make a single weapon attack '''(Optional) Summon.''' The creature summons a number of appropriate creatures. This action can be performed twice, and a third time when Bloodied Resistance activates. '''(Optional) Cast Spell.''' The creature casts a spell it knows. This action can be performed twice, and a third time when Bloodied Resistance activates. |description= <div class="externalimage-holder" style="width:100%">{{5e Image|center|<!--Link to image-->|<!--Caption, art credit, link to source-->}}</div> }} ---- {{5e Creatures Breadcrumb}}[[Category:User]][[Category:Boss Template]]</onlyinclude>