4e Hazard Preload

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<onlyinclude><!--General description here, including typical usage and possible knowledge checks.--> {{4e Trap |name= |level= |xp= |type=Hazard |form=<!--Object or Terrain--> |detect=Perception DC |initiative= |immune=attacks |action=Triggered <!--or "Standard"--> |trigger=<!--Remove if not a triggered action--> |usage=At-Will <!--Encounter for one-shots, or Recharge {{4}}{{5}}{{6}} for intermittents--> |keyword=<!--Cold, Fire, etc--> |range=<!--{{C}} {{M}} {{R}} or {{A}}--> |attack=<!-- Example: Close blast 3 (creatures in blast); +12 vs. Fortitude--> |hit=<!--Example: 2d8 + 8 cold damage, and the target is slowed (save ends).--> |miss=<!--Example: Half damage.--> |countermeasures=♦'''Avoid:''' <!--Hazards usually do not have countermeasures; remove this line if necessary.--> }} <!--Remove this line [[Category:User]] [[Category:4e]] [[Category:Hazard]] Remove this line--> </onlyinclude>