3e SRD talk:System Reference Document

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Basic Character Classes[edit]

The resource we're using separates the Basic Character Classes into three different files. This may be for size issues, but I don't think it is required. Should we create three separate articles as well or just one? Don't care either way just didn't want to begin doing it one way if we want to do it the other.   Hooper   talk    contribs    email   07:17, 29 September 2009 (MDT)

One is more organized, wouldn't you say? --Green Dragon 19:18, 1 October 2009 (MDT)
Agreed, just wanted to double check first. I'll hit those up with the new footer and all beginning this weekend. Thanks.   Hooper   talk    contribs    email   19:24, 1 October 2009 (MDT)
It's the same "Back To" footer; with the breadcrumb, the footer (OGL template), and then the categories. Also the old name was just linking to the breadcrumb redirect. --Green Dragon 19:32, 1 October 2009 (MDT)
They also break the equipment into two parts (Weapons and Goods & Services) and I think in that regards, it might be good to keep that breakdown.   Hooper   talk    contribs    email   07:34, 2 October 2009 (MDT)
Or maybe Weapons, Goods, and Services? --Green Dragon 21:10, 4 October 2009 (MDT)
Yeah. Once we get there I'm sure we can tweak it to get it where it'll fit best.   Hooper   talk    contribs    email   21:17, 4 October 2009 (MDT)

Locking Down[edit]

It may be best for someone (other than me since I did the original transpose) to glance over for any table mistakes or oddities thus far. Remember that we must keep any capitalization or other oddities the same as they are from the source material. Then we can begin to remove some of the "under construction" tags and start locking down those SRD pages.   Hooper   talk    contribs    email   20:57, 20 June 2011 (MDT)

I'm going through and fixing the tables and such. I don't think I've adjusted anything that would violate the licenses, but if someone could check over my shoulder, that would be awesome. Little things like swapping 1 with 2 technically count as violations, if memory serves. --Badger 21:06, 20 June 2011 (MDT)


I've been an admin for a little over a week now, and I've been working on fixing up the 3e SRD (starting with renaming it the 3e SRD). So far, combat and exploration and environment basic rules are officially complete, with some red links left just in case something comes up to fill those. Some redirects will need to be made, but those will have to wait until closer to completion. Most of my work so far has been splitting up the combat and exploration and environment pages and wikifying them. Pages marked "(needs wikified)" are virtually finished aside from being hyperlinked and brought up to 3e SRD standards. The following is a list of all 3e SRD documents, sorted by archive, to be updated as progress continues.--GamerAim (talk) 12:30, 30 May 2017 (UTC)

Basic Rules[edit]
  • Basics
  • Ability Scores
  • Alignment
  • Armor Class
  • Saving Throws
  • Combat Basics
  • Combat Actions
  • Combat Modifiers
  • Death, Dying & Healing
  • Condition Summary
  • Turning & Rebuking Undead
  • Carrying, Moving & Seeing
  • Breaking Items & Attacking Objects
  • Environment
  • Hazards & Obstacles
  • Basic Character Races(needs wikified)
  • Basic Character Classes I (Arcane Archer through Monk)(needs wikified)
  • Basic Character Classes II (Paladin through Multiclassed Characters)(needs wikified)
  • Basic Character Classes III (NPC Classes)(needs wikified)
  • Familiars, Mounts & Companions(needs wikified)
  • Skills Overview(needs wikified)
  • Skills I (Alchemy through Intuit Direction)(needs wikified)
  • Skills II (Jump through Wilderness Lore)(needs wikified)
  • Equipment I (Weapons)(needs wikified)
  • Equipment II (Goods & Services)(needs wikified)
  • Feats
  • Special Abilities
  • Treasure
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