3e SRD:Zombie, Gargantuan

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Gargantuan Zombie[edit]

Size/Type: Gargantuan Undead
Hit Dice: 24d12+3 (159 hp)
Initiative: -1 (Dex)
Speed: 40 ft.
AC: 11 (-4 size, -1 Dex, +6 natural)
Attacks: Slam +15 melee
Damage: Slam 2d8+10
Face/Reach: 20 ft. by 20 ft./20 ft.
Special Attacks:
Special Qualities: Undead, partial actions only
Saves: Fort +8, Ref +7, Will +14
Abilities: Str 25, Dex 8, Con —, Int —, Wis 10, Cha 1
Feats: Toughness, Improved Critical (slam)
Climate/Terrain: Any land and underground
Organization: Solitary, gang (2-5), squad, (6-10) or mob (11-20)
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 25-47 HD (Gargantuan)


Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Partial Actions Only (Ex): Zombies have poor reflexes and can perform only partial actions. Thus they can move or attack, but can only do both if they charge (a partial charge).

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