3e SRD:Xorn, Elder
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This material is published under the OGL 1.0a. |
Elder Xorn[edit]
Size/Type: | Large Outsider (Earth) |
---|---|
Hit Dice: | 15d8+60 (127 hp) |
Initiative: | +0 |
Speed: | 20 ft., burrow 20 ft. |
AC: | 22 (-1 size, +13 natural) |
Attacks: | Bite +21 melee, 3 claws +19 melee |
Damage: | Bite 4d8+7, claw 1d6+3 |
Face/Reach: | 10 ft. by 10 ft./10 ft. |
Special Attacks: | Burrow |
Special Qualities: | Xorn qualities |
Saves: | Fort +13, Ref +9, Will +9 |
Abilities: | Str 25, Dex 10, Con 19, Int 10, Wis 11, Cha 10 |
Skills: | Hide +14, Intuit Direction +18, Knowledge (minerals) +12, Listen +18, Move Silently +18, Search +22, Spot +22 |
Feats: | Cleave, Great Cleave, Multiattack, Power Attack |
Climate/Terrain: | Any land and underground |
Organization: | Solitary, pair, or party (6-11) |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 16-21 HD (Large); 22-45 HD (Huge) |
Xorns speak Terran and Common.
Combat
Burrow (Ex): A xorn can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing xorn flings the xorn back 30 feet, stunning the creature for 1 round unless it succeeds at a Fortitude save.
Xorn Qualities:
Immunities (Ex): Xorns are immune to fire and cold.
Resistances (Ex): Xorns have electricity resistance 10.
Half Damage from Slashing (Ex): Slashing weapons deal only half damage to xorns, with a minimum of 1 point of damage.
All-Around Vision (Ex): Xorns’ symmetrically placed eyes allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Xorns can’t be flanked.
Tremorsense (Ex): Xorns can automatically sense the location of anything within 60 feet that is in contact with the ground.
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