3e SRD:Werewolf
This material is published under the OGL 1.0a. |
Werewolf[edit]
Size/Type: | Medium Shapechanger |
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Hit Dice: | 2d8+4 (13 hp) |
Initiative: | +0; +6 (+2 Dex, +4 Improved Initiative) as wolf or hybrid |
Speed: | 30 ft.; 50 ft. as wolf or hybrid |
AC: | 12 (+2 natural); 16 (+2 Dex, +4 natural) as wolf or hybrid |
Attacks: | Unarmed strike +0 melee; bite +3 melee as wolf or hybrid |
Damage: | Unarmed strike 1d3 subdual; bite 1d6+1 |
Face/Reach: | 5 ft. by 5 ft.; 5 ft. by 5 ft. as wolf or hybrid/5 ft.; 5 ft. as wolf or hybrid |
Special Attacks: | Trip, curse of lycanthropy as wolf or hybrid |
Special Qualities: | Wolf empathy; plus scent, damage reduction 15/silver as wolf or hybrid |
Saves: | Fort +7, Ref +5, Will +2 |
Abilities: | Str 13, Dex 15, Con 15, Int 10, Wis 10, Cha 10 as wolf or hybrid1 |
Skills: | Hide +3, Listen +14, Move Silently +4, Search +8, Spot +14, Wilderness Lore +0 as wolf or hybrid2 |
Feats: | Blind-Fight, Improved Initiative, Weapon Finesse (bite) as wolf or hybrid3 |
Climate/Terrain: | Any forest, hill, mountains, and plains |
Organization: | Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 wolves) |
Challenge Rating: | 3 |
Treasure: | Standard |
Alignment: | Always chaotic evil |
Advancement: | By character class |
1 In human form, these lycanthropes have the following ability scores: Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10.
2 In human form, these lycanthropes have the skill Craft or Profession (any one) +6, Knowledge (any one) +4.
3 In human form, these lycanthropes have the feat Skill Focus (any Craft or Profession) and Skill Focus (Knowledge).
Combat
Alternate Form (Su): A werewolf can assume a bipedal hybrid form or the form of a wolf. The bipedal form is about 6 feet tall, with a short tail, and covered in fur. The legs are like those of a wolf, and the head combines humanoid and lupine features in degrees that vary from one werewolf to the next. The animal form is that of a fully grown wolf without any trace of human features.
Trip (Ex): A werewolf that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf.
Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus to Wilderness Lore checks when tracking by scent.
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