3e SRD:Weretiger
This material is published under the OGL 1.0a. |
Weretiger[edit]
Size/Type: | Medium Shapechanger |
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Hit Dice: | 6d8+18 (45 hp) |
Initiative: | +0; +2 (Dex) as tiger or hybrid |
Speed: | 30 ft.; 40 ft. as tiger or hybrid |
AC: | 12 (+2 natural); 17 (+2 Dex, +5 natural) as hybrid; 16 (-1 size, +2 Dex, +5 natural) as tiger |
Attacks: | Unarmed strike +0 melee; 2 claws +10 melee, bite +8 melee as hybrid; 2 claws +9 melee, bite +7 melee as tiger |
Damage: | Unarmed strike 1d3 subdual; claw 1d8+6; bite 2d6+3 |
Face/Reach: | 5 ft. by 5 ft.; 5 ft. by 10 ft. as tiger or hybrid/5 ft.; 5 ft. as tiger or hybrid |
Special Attacks: | Pounce, improved grab, rake 1d8+3, curse of lycanthropy as tiger or hybrid |
Special Qualities: | Tiger empathy; plus scent, damage reduction 15/silver as tiger or hybrid |
Saves: | Fort +10, Ref +7, Will +4 |
Abilities: | Str 23, Dex 15, Con 17, Int 10, Wis 10, Cha 10 as tiger or hybrid1 |
Skills: | Balance +6, Hide +9 as hybrid or +5 as tiger, Listen +10, Move Silently +9, Search +8, Spot +10, Swim +11 as tiger or hybrid2 |
Feats: | Blind-Fight, Multiattack, Power Attack as tiger or hybrid3 |
Climate/Terrain: | Any forest, hill, mountains, and plains |
Organization: | Solitary or pair |
Challenge Rating: | 5 |
Treasure: | Standard |
Alignment: | Always neutral |
Advancement: | By character class |
1 In human form, these lycanthropes have the following ability scores: Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10.
2 In human form, these lycanthropes have the skill Craft or Profession (any one) +6, Knowledge (any one) +4.
3 In human form, these lycanthropes have the feat Skill Focus (any Craft or Profession) and Skill Focus (Knowledge).
Combat
Alternate Form (Su): A weretiger can assume a bipedal hybrid form or the form of a tiger. The bipedal form is about 7 feet tall, with a 3-foot tail, and covered by tiger-striped hide. The legs are more feline than human, and this form walks on its toes. The fingernails grow into claws. The head is a mixture of features: Ears, nose, muzzle, and teeth are tigerlike, but the eyes and overall shape are human. If the human form’s hair is long, it is still present. The animal form is that of a fully grown tiger without any trace of human features.
Pounce (Ex): If a weretiger in hybrid or tiger form leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the weretiger in hybrid or tiger form must hit with a claw or bite attack. If it gets a hold, it can rake.
Rake (Ex): A weretiger in hybrid or tiger form that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the weretiger pounces on an opponent, it can also rake.
Skills: In hybrid or tiger form, weretigers receive a +4 bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
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