3e SRD:Wererat

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This material is published under the OGL 1.0a.


Size/Type: Medium Shapechanger
Hit Dice: 1d8+1 (5 hp)
Initiative: +0; +3 (Dex) as rat
Speed: 30 ft.; 40 ft., climb 20 ft. as rat
AC: 12 (+2 natural); 16 (+3 Dex,+3 natural) as hybrid; 17 (+1 size, +3 Dex, +3 natural) as rat
Attacks: Unarmed strike +0 melee; rapier +3 melee, bite +1 melee as hybrid; bite +4 melee as rat
Damage: Unarmed strike 1d3 subdual; rapier 1d6; bite 1d4
Face/Reach: 5 ft. by 5 ft.; 5 ft. by 5 ft. as rat or hybrid/5 ft.; 5 ft. as rat or hybrid
Special Attacks: Curse of lycanthropy as rat or hybrid
Special Qualities: Rat empathy; plus scent, damage reduction 15/silver as rat or hybrid
Saves: Fort +5, Ref +5, Will +4
Abilities: Str 10, Dex 17, Con 13, Int 10, Wis 10, Cha 10 as rat or hybrid1
Skills: Climb +14, Hide +11 as rat or +7 as hybrid, Listen +8, Move Silently +6, Search +8, Spot +8 as rat or hybrid2
Feats: Multiattack, Weapon Finesse (bite), Weapon Finesse (rapier) as hybrid3
Climate/Terrain: Any land and underground
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats)
Challenge Rating: 2
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class

1 In human form, these lycanthropes have the following ability scores: Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10.

2 In human form, these lycanthropes have the skill Craft or Profession (any one) +6, Knowledge (any one) +4.

3 In human form, these lycanthropes have the feat Skill Focus (any Craft or Profession) and Skill Focus (Knowledge).


Alternate Form (Su): A wererat can assume a bipedal hybrid form or the form of a dire rat. The bipedal form is Medium-size with head, torso, and tail identical to those of a rat, although the limbs remain human. The rat form is 2 feet long from nose to rump and is preferred for travel and spying on potential victims.

Skills: A wererat in rat or hybrid form uses its Dexterity modifier for Climb checks.

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