3e SRD:Rod of Flailing

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

Rod of Flailing[edit]

Upon the command of its possessor, the rod activates, changing from a normal-seeming rod to a +3 dire flail. The dire flail is a double weapon, which means that each of the weapons heads can be used to attack. The wielder can gain an extra attack (with the second head) at the cost of making all attacks at a -2 penalty (as if the user had the Two-Weapon Fighting and Ambidexterity feats).Once per day the wielder can use a free action to cause the rod to grant him or her a +4 deflection bonus to Armor Class and a +4 resistance bonus to saving throws for 10 minutes. The rod need not be in weapon form to grant this benefit. Transforming it into a weapon or back into a rod is a move-equivalent action.

Caster Level: 9; Prerequisites: Craft Rod, Craft Magic Arms and Armor, bless; Market Price: 40,000 gp



Back to Main Page3e Open Game ContentSystem Reference DocumentMagic Items

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.