3e SRD:Robe of Vermin

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This material is published under the OGL 1.0a.

Robe of Vermin[edit]

The wearer notices nothing unusual when the robe is donned, other than that it offers great magical defense (as a cloak of protection +4). However, as soon as the character is in a situation requiring concentration and action against hostile opponents, the true nature of the garment is revealed: The wearer immediately suffers a multitude of bites from the insects that magically infest the garment. The character must cease all other activities in order to scratch, shift the robe, and generally show signs of the extreme discomfort caused by the bites and movement of these pests.

The wearer suffers a -5 initiative penalty and a -2 penalty on all attack rolls, saves, and skill checks. If the character tries to cast a spell, he or she must make a Concentration check (DC 20 + spell level) or lose the spell.

Caster Level: 13; Prerequisites: Create Wondrous Item, summon swarm, creator must be at least 8th level; Market Price: 16,500 gp



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