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The wielder of this shield can throw it in combat, with a range increment of 30 feet. While in the air, the shield is treated in all ways as a ranged weapon and cannot be blocked or grabbed except by appropriate feats. No matter the size of the wielder, a small shield deals 1d6 points of damage and a large one 1d8. The wielders Strength modifier (if within 30 feet of the target) and the shields enhancement bonus, if any, add to the base damage.
Whether it misses or strikes its target, the shield returns through the air to the wielder that threw it. It returns on the next move-equivalent action of the wielder, who can also take a move-equivalent action as the shield returns. If no clear route exists back to the wielder, the shield falls to the ground.
Manifester Level: 5; Prerequisites: Craft Psionic Arms and Armor, far hand; Market Price: +1 bonus.
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