3e SRD:Quench
This material is published under the OGL 1.0a. |
Transmutation | |
Level: | Drd 4 |
---|---|
Components: | V, S, DF |
Casting time: | 1 action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One 20-ft. cube/level (S) or one fire-based magic item |
Duration: | Instantaneous |
Saving Throw: | None or Will negates (object) |
Spell Resistance: | No or Yes (object) |
Quench extinguishes all nonmagical fires in its area. The spell also dispels fire spells in the area, though the character must succeed at a dispel check of 1d20 +1 per caster level (maximum +15) against each spell to dispel it. The DC to dispel such spells is 11 + the caster level of the fire spell. Fire-based creatures within the area take 1d6 points of damage per caster level from the spell (maximum 15d6, no save allowed).
Alternatively, the character can target the spell on a single magic item that creates or controls flame. The item loses all its fire-based magical abilities permanently unless it succeeds at a Will save. (Artifacts are immune to this effect.)
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