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|This material is published under the OGL|
|Components:||V, S, DF|
|Casting time:||1 action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Target:||One 20-ft. cube/level (S) or one fire-based magic item|
|Saving Throw:||None or Will negates (object)|
|Spell Resistance:||No or Yes (object)|
Quench extinguishes all nonmagical fires in its area. The spell also dispels fire spells in the area, though the character must succeed at a dispel check of 1d20 +1 per caster level (maximum +15) against each spell to dispel it. The DC to dispel such spells is 11 + the caster level of the fire spell. Fire-based creatures within the area take 1d6 points of damage per caster level from the spell (maximum 15d6, no save allowed).
Alternatively, the character can target the spell on a single magic item that creates or controls flame. The item loses all its fire-based magical abilities permanently unless it succeeds at a Will save. (Artifacts are immune to this effect.)
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