3e SRD:Planetouched, Aasimar

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

Aasimar[edit]

Size/Type: Medium Outsider
Hit Dice: 1d8 (4 hp)
Initiative: +4 (Improved Initiative)
Speed: 30 ft.
AC: 16 (+4 scale, +2 large shield)
Attacks: Longsword +1 melee; or light crossbow +1 ranged
Damage: Longsword 1d8; or light crossbow 1d8
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Light
Special Qualities: Acid, cold, and electricity resistance 5
Saves: Fort +2, Ref +2, Will +3
Abilities: Str 10, Dex 10, Con 10, Int 10, Wis 13, Cha 13
Skills: Heal +5, Knowledge (religion) +1, Listen +4, Ride +1, Spot +4
Feats: Improved Initiative
Climate/Terrain: Any land and underground
Organization: Solitary or team (2-4)
Challenge Rating: 1/2
Treasure: Standard
Alignment: Usually good (any)
Advancement: By character class


Combat

Light (Sp): Aasimars can use light once per day as cast by a sorcerer of 1st level or their character level, whichever is higher.

Skills: Aasimars receive a +2 racial bonus to Spot and Listen checks.

Aasimar Characters

An aasimar’s favored class is paladin.



Back to Main Page3e Open Game ContentSystem Reference DocumentCreatures

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.