3e SRD:Monstrous Centipede, Tiny

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Tiny Monstrous Centipede[edit]

Size/Type: Tiny Vermin
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2 (Dex)
Speed: 20 ft.
AC: 14 (+2 size, +2 Dex)
Attacks: Bite 1d3-5 and poison
Damage: Bite +4 melee
Face/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Special Attacks: Poison
Special Qualities: Vermin
Saves: Fort +2, Ref +2, Will +0
Abilities: Str 1, Dex 15, Con 10, Int —, Wis 10, Cha 2
Skills: Climb +3, Hide +17, Spot +7
Feats: Weapon Finesse (bite)
Climate/Terrain: Temperate and warm land and underground
Organization: Colony (8-16)
Challenge Rating: 1/8
Treasure: None
Alignment: Always neutral
Advancement:

Poison (Ex): Injury type poison; DC 11; Initial and Secondary damage: 1 Dex.

Tiny: 2 feet long, 3 inches wide*, 1 1/2 inches high.

*The number includes the centipede’s body and its legs; the actual body width is about a third of the total.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.



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