3e SRD:Monstrous Centipede, Small

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Small Monstrous Centipede[edit]

Size/Type: Small Vermin
Hit Dice: 1/2 d8 (2 hp)
Initiative: +2 (Dex)
Speed: 30 ft.
AC: 14 (+1 size, +2 Dex, +1 natural)
Attacks: Bite 1d4-3 and poison
Damage: Bite +3 melee
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Poison
Special Qualities: Vermin
Saves: Fort +2, Ref +2, Will +0
Abilities: Str 5, Dex 15, Con 10, Int —, Wis 10, Cha 2
Skills: Climb +5, Hide +13, Spot +7
Feats: Weapon Finesse (bite)
Climate/Terrain: Temperate and warm land and underground
Organization: Colony (2-5) or swarm (6-11)
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement:

Poison (Ex): Injury type poison; DC 11; Initial and Secondary damage: 1d2 Dex.

Small: 4 feet long, 6 inches wide*, 3 inches high.

*The number includes the centipede’s body and its legs; the actual body width is about a third of the total.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.



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