3e SRD:Monstrous Centipede, Huge
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Huge Monstrous Centipede[edit]
Size/Type: | Huge Vermin |
---|---|
Hit Dice: | 4d8 (18 hp) |
Initiative: | +2 (Dex) |
Speed: | 40 ft. |
AC: | 16 (-2 size, +2 Dex, +6 natural) |
Attacks: | Bite 2d6+4 and poison |
Damage: | Bite +4 melee |
Face/Reach: | 10 ft. by 30 ft./10 ft. |
Special Attacks: | Poison |
Special Qualities: | Vermin |
Saves: | Fort +4, Ref +3, Will +1 |
Abilities: | Str 17, Dex 15, Con 10, Int —, Wis 10, Cha 2 |
Skills: | Climb +11, Hide +1, Spot +7 |
Feats: | |
Climate/Terrain: | Temperate and warm land and underground |
Organization: | Solitary or colony (2-5) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 5-15 HD (Huge) |
Poison (Ex): Injury type poison; DC 18; Initial and Secondary damage: 1d6 Dex.
Huge: 30 feet long, 4 feet wide*, 2 foot high.
*The number includes the centipede’s body and its legs; the actual body width is about a third of the total.
Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.
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