3e SRD:Mirror of Life Trapping
From D&D Wiki
|This material is published under the OGL 1.0a.|
Mirror of Life Trapping
This crystal device is usually about 4 feet square and framed in metal or wood. It can be affixed to a surface and activated by giving a command word. The same command word deactivates the mirror. A mirror of life trapping has from thirteen to eighteen nonspatial extradimensional compartments within it. Any creature coming within 30 feet of the device and looking at its reflection must make a Will save (DC 19) or be trapped within the mirror in one of the cells. A creature not aware of the nature of the device always sees its reflection. The probability of a creature seeing its reflection, and thus needing to make the saving throw, drops to 50% if the creature is aware that the mirror traps life and seeks to avoid looking at it.
When a creature is trapped, it is taken bodily into the mirror. Size is not a factor, but constructs and undead are not trapped, nor are inanimate objects and other nonliving matter. A victims equipment (including clothing and anything being carried) remains behind. If the mirrors owner knows the right command word, the owner can call the reflection of any creature trapped within to its surface and engage the powerless prisoner in conversation. Another command word frees the trapped creature. Each pair of command words is specific to each prisoner.
If the mirrors capacity is exceeded, one victim (determined randomly) is set free in order to accommodate the latest one. If the mirror is broken, all victims currently trapped in it are freed and usually promptly attack the possessor of the device in revenge for their imprisonment.
Caster Level: 15; Prerequisites: Craft Wondrous Item, imprisonment; Market Price: 152,000 gp; Weight: 50 lbs.
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.