3e SRD:Levitate (Power)
This material is published under the OGL 1.0a. |
Psychoportation (Dex) | |
Level: | Psion 2/Psychic Warrior 2 |
---|---|
Display: | Ol |
Range: | Personal or close (25 ft. + 5 ft./2 levels) |
Target: | You or one willing creature or one object (total weight up to 100 lb./level) |
Duration: | 10 minutes/level (D) |
Saving Throw: | None |
Power Points: | 3 |
Levitate allows the manifester to move him or herself, another creature, or an object up and down as the manifester wishes. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. The manifester can mentally direct the recipient to move up or down up to 20 feet each round; doing so is a move-equivalent action. The manifester cannot move the recipient horizontally, but the recipient push or pull themselves along surfaces (generally at half its base speed).
A levitating creature who attacks with a melee or ranged weapon finds him or herself increasingly unstable; the first attack has an attack roll penalty of 1, the second 2, and so on, up to a maximum penalty of 5. A full round spent stabilizing allows the creature to begin again at 1.
Back to Main Page → 3e Open Game Content → System Reference Document → Powers
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.
{{ #if |}}