3e SRD:Initiative

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

Initiative Checks

At the start of a battle, each character makes a single initiative check. An initiative check is a Dexterity check. If two or more characters have the same initiative check result, the characters that are tied act in order of Dexterity (highest first). If there is still a tie, roll dice to break the tie.

Flat-Footed

At the start of a battle each character is flat-footed. A character can't use a Dexterity bonus to AC (if any) while flat-footed. A flat-footed character can't make attacks of opportunity.



Back to Main Page3e Open Game ContentSystem Reference DocumentCombat

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.