3e SRD:Incarnate

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL
Metacreativity (Int)
Level: Psion 5
Display: Ma
Range: See text
Target: See text
Duration: Permanent (see text)
Saving Throw: None
Power Points: 9, XP cost

The manifester invests other powers with self-sustaining energy so that they become permanent. The manifester must be at least the minimum level required to manifest the power. This power has no effect on powers that already create a permanent effect. A character can't incarnate a power with no duration or a duration of instantaneous. A character can't incarnate a power that has an XP cost of its own, nor can a character incarnate a power of level 6 or higher. The manifester must expend XP when manifesting this power. A character can never expend so much XP that doing so would drop the character one or more levels (though a character could forgo gaining a level in order to incarnate a particularly costly power). The XP costs vary depending on the target.

Incarnate can be negated by a higher-level psion who also manifests incarnate or by use of psychic chirurgery.

The DM may not allow some powers to become permanent through incarnate. The manifester knows before attempting to incarnate a power if it can or cannot be made permanent.

XP Cost: To make a power permanent in regard to the manifester's self, he or she must expend a number of XP equal to the power's level x 300. To make a power permanent in regard to another creature, the manifester must expend a number of XP equal to the power's level x 600. To make a power permanent on an object or location, the manifester must expend a number of XP equal to the power's level x 900.

Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if |}}

Home of user-generated,
homebrew pages!