3e SRD:Horn of Goodness/Evil
From D&D Wiki
This material is published under the OGL 1.0a. |
Horn of Goodness/Evil[edit]
This trumpet adapts itself to its owner, so it produces either a good or an evil effect depending on the owners alignment. If the owner is neither good nor evil, the horn has no power whatsoever. If the owner is good, then blowing the horn has the effect of a magic circle against evil. If the owner is evil, then blowing the horn has the effect of a magic circle against good. In either case, this ward lasts for 10 rounds. The horn can be blown once per day.
Caster Level: 7; Prerequisites: Craft Wondrous Item, magic circle against good or magic circle against evil; Market Price: 6,000 gp; Weight: 1 lb.
Back to Main Page → 3e Open Game Content → System Reference Document → Magic Items
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.