3e SRD:Frost
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
Frost[edit]
Upon command, a frost weapon is sheathed in icy cold. The cold does not harm the hands that hold the weapon. Frost weapons deal +1d6 points of bonus cold damage on a successful hit. Bows, crossbows, and slings so enchanted bestow the cold energy upon their ammunition.
Caster Level: 8; Prerequisites: Craft Magic Arms and Armor, chill metal or ice storm; Market Price: +1 bonus.
Back to Main Page → 3e Open Game Content → System Reference Document → Magic Items
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.