3e SRD:Formian, Warrior
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This material is published under the OGL 1.0a. |
Warrior Formian[edit]
Size/Type: | Medium Outsider (Lawful) |
---|---|
Hit Dice: | 4d8+8 (26 hp) |
Initiative: | +3 (Dex) |
Speed: | 40 ft. |
AC: | 18 (+3 Dex, +5 natural) |
Attacks: | Sting +7 melee, 2 claws +5 melee, bite +5 melee |
Damage: | Sting 2d4+3, claw 1d6+1, bite 1d4+1 |
Face/Reach: | 5 ft. by 5 ft./5 ft. |
Special Attacks: | Hive mind, poison |
Special Qualities: | Immunities, resistances, SR 18 |
Saves: | Fort +6, Ref +7, Will +5 |
Abilities: | Str 17, Dex 16, Con 15, Int 10, Wis 12, Cha 11 |
Skills: | Climb +10, Hide +10, Listen +7, Move Silently +10, Spot +6 |
Feats: | Dodge, Multiattack |
Climate/Terrain: | Any land and underground |
Organization: | Solitary, team (2-4) or troop (6-11) |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always lawful neutral |
Advancement: | 5-8 HD (Medium-size), 9-12 HD (Large) |
Combat
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
Immunities (Ex): Formians have poison, petrification, and cold immunity.
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
Poison (Ex): Sting, Fortitude save (DC 14); initial and secondary damage 1d6 temporary Strength.
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