3e SRD:Ectoplasmic Armor

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This material is published under the OGL 1.0a.
Ectoplasmic Armor
Metacreativity (Int)
Level: Psion 5/Psychic Warrior 5
Display: Vi (see text)
Range: Touch
Target: Creature touched
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Power Points: 9

The subject is covered in ectoplasmic armor that provides a +10 armor bonus to AC. Other armor cannot be worn at the same time as ectoplasmic armor. If the subject takes off the ectoplasmic armor, it immediately dissipates. Treat ectoplasmic armor as leather armor for purposes of armor check penalty or speed reduction. Because the armor is composed of astral ectoplasm (emulating force for the purposes of this power), incorporeal creatures can't bypass it the way they do normal armor.



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