3e SRD:Divert Teleport

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.
Divert Teleport
Psychoportation (Dex) [Teleportation]
Level: Psychokinesis (Con) [Teleportation]
Display: Level: Psion 7
Range: Vi
Target: See text
Duration: Medium (100 ft. + 10 ft./level)
Power Points: 1

Area: A circle, centered on you, with a radius of 100 ft. + 10 ft./level

Effect: Diverts the teleportation of any object or creature whose weight does not total more than 300 lb./level

Duration: 10 minutes/level (D)

Saving Throw: Will negates (foils diversion)

Power Resistance: Yes (foils diversion)

Power Points: 13

The manifester senses the use of various Psychoportation powers and similar spells within the area. The manifester senses the use of these powers whether or not he or she can directly see them. When sensing the use of a specified effect, the manifester knows exactly where the creature is using the power. Specified powers include dimension door, dimension slide, ethereal jaunt, etherealness, fly, spider climb, teleport, and possibly others. The manifester can divert the final destination of any teleportation made by others within the area. This is a free action, like manifesting a quickened power, and counts toward the limit of one quickened power per round. The manifester can divert the destination of both incoming and outgoing teleportations, both psionic and magical. The manifester must overcome the power resistance of creatures that possess it for a successful diversion, and the teleporting creature can make a Will save to foil the diversion as well.

For purposes of this power, divert means the manifester chooses the actual destination of any teleportation he or she can affect. The destination chosen must be a location to which the manifester has previously teleported.

Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if Teleportation|}}

Home of user-generated,
homebrew pages!