3e SRD:Cold Resistance

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Cold Resistance[edit]

The armor or shield absorbs the first 10 points of cold damage per round that the wearer would normally take.

Caster Level: 5; Prerequisites: Craft Magic Arms and Armor, resist elements; Market Price: +3 bonus.



Back to Main Page3e Open Game ContentSystem Reference DocumentMagic Items

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: